Trickstar Corobane
LIGHT 5

Trickstar Corobane

  • Archetype:
  • Trickstar

  • ATK:
  • 2000

  • DEF:
  • 1000

  • View:
  • 4236




If you control no monsters, or all monsters you control are "Trickstar" monsters: You can Special Summon this card from your hand. During the Damage Step, when your "Trickstar" monster battles an opponent's monster (Quick Effect): You can send this card from your hand to the GY; that monster you control gains ATK equal to its original ATK until the end of this turn. You can only use 1 "Trickstar Corobane" effect per turn, and only once that turn.




 
 
AI Power Analysis
ExtenderConfidence: MediumEvaluated Feb 14, 2026
56± 6/ 100
Power Score
Intrinsic 54
Deck 58

Trickstar Corobane — Power Evaluation

Final Score: 56 ± 6 · Confidence: Medium

  • Intrinsic: 54 · Deck: 58 · Meta: provisional
  • Primary role: Extender · Secondary: Material body, Utility

Why it scores here

Trickstar Corobane reliably converts one hand slot into a free Level-5 LIGHT Fairy body whenever the board is empty or all-Trickstar, and that condition is trivially satisfied in its own deck (48.2% Trickstar decks in the 400-deck sample, avg 2.02 copies, 76% co-play with Trickstar Light Stage). Its second mode is a Damage Step combat trick that doubles a Trickstar monster's ATK, which is useful but situational and adds no card advantage. It earns its score from in-archetype accessibility and body utility, not from its 2000 ATK, its Level-5 size, or its 4,136 view count. The archetype-locked summoning condition, the once-per-turn limit on its two effects, and the complete absence of combo evidence cap it well below generic extender staples.

Axis scores

Axis Score Evidence
Accessibility 75 Special Summons itself from hand with no cost whenever you control no monsters or only Trickstar monsters, and is heavily co-played with Trickstar Light Stage (76%) and Trickstar Candina (75.8%), the archetype's search/field engine (observed).
Combo & Conversion 45 Provides one extra Level-5 LIGHT body for Link/Xyz or Trickstar Fusion material but does nothing on its own beyond that single body; no combo appearances exist in the sample (inferred from text, combos absent).
Resource Economy 45 Special Summoning from hand is a neutral body with no card gain, and the Damage Step ATK boost sends itself to the GY as a pure -1 with no refuel effect (verified from text).
Effect & Interaction 30 The only opponent-facing element is a Damage Step ATK doubling for a battling Trickstar monster, a combat trick rather than disruption or removal, and it cannot be used proactively (verified from text).
Material Utility 55 Clean generic-material body as a Level-5 LIGHT Fairy with the Trickstar name, usable for Link/Xyz/Fusion material even if its effect is negated or unused (inferred from text and stats).
Resilience & Flexibility 55 Functions from hand both as a self-summon body and as a Damage Step combat trick even if not summoned, but each turn only one of its two effects can be used, limiting multi-angle play (verified from text).
Deck-Building Efficiency 60 Essentially free to run inside Trickstar (2.02 average copies, no garnet cost), but the summoning condition is archetype-locked and does not transfer cleanly to non-Trickstar builds (observed).

Calculation

Weight profile: 0.7 Extender + 0.3 Material body. Intrinsic ≈ 54, Deck ≈ 58, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Free Special Summon from hand with no cost once you control no monsters or only Trickstar monsters
  • Level-5 LIGHT Fairy with the Trickstar name — clean Link/Xyz/Fusion material
  • Dual-purpose: can be held in hand as a Damage Step ATK-doubling combat trick if not summoned
  • Core Trickstar card with very high observed co-play with the archetype engine (Light Stage 76%, Candina 75.8%, Reincarnation 66.2%)

Weaknesses

  • Summoning condition is archetype-locked — dead as a body if you control any non-Trickstar monster
  • Only one of its two effects can be used per turn, limiting follow-up
  • Damage Step ATK boost is reactive, combat-only, and does not remove or negate anything
  • Effect-negated body is just a 2000/1000 Level 5 with no other utility
  • No recorded combo appearances, so its contribution to full boards is unverified

Counters / choke points

  • Any non-Trickstar monster you control turns off its hand Special Summon
  • Negation of the Special Summon or of the Damage Step effect ends its contribution
  • Battle-phase removal or attack negation blanks the ATK-doubling window
  • Graveyard hate is irrelevant here, but hand disruption (e.g. Droll & Lock Bird mirrors) can deny the line before it is used

Best use

In-archetype extender and material body, plus a situational Damage Step ATK doubler. Decks: Trickstar. Suggested copies: 2.

Evidence & gaps

  • Verified: Card text: Special Summon from hand if you control no monsters or only Trickstar monsters; Card text: Damage Step Quick Effect sending itself from hand to GY to grant a battling Trickstar monster ATK equal to its original ATK; Card text: only 1 Trickstar Corobane effect per turn, and only once that turn; Card is a Level-5 LIGHT Fairy with 2000 ATK / 1000 DEF and the Trickstar archetype
  • Observed: 400 sampled decks run it, 400 in the main deck, average 2.02 copies (distribution 153/86/161 across 1/2/3 copies); 48.2% of sampled decks are Trickstar; other Trickstar archetype ids add roughly 9% more; Co-play: Trickstar Light Stage 76%, Trickstar Candina 75.8%, Trickstar Reincarnation 66.2%; 3 guides feature it inside 'Main Trickstar Monster' / 'Core' sections; No combo appearances recorded, and it is not a top-card in any format
  • Inferred: Within the archetype its body is used as Link/Xyz/Fusion material given the deck's heavy co-play with Trickstar Fusion pieces; Search-network accessibility inside Trickstar (via its engine partners) is plausible but not stated in the supplied card text; Its 59 distinct archetype count is inflated by tag noise — the text reads archetype-specific, so portability outside Trickstar is limited
  • Data gaps: no combos supplied — combo conversion is text-only inference no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only no ruling notes for the Damage Step timing interaction cards_per_deck distribution shows split 1/3 usage patterns with no explanation of why











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